Opening roll 6-4: split and build, run, or make the 2-point
Three plays are close: split with 24/18 13/9, make the 2-point with 8/2 6/2, or run 24/14.
Why 24/18 13/9
6-4 is the classic roll with three good choices, and the computer evaluations between them are within a few hundredths of a point.
The modern favourite is 24/18 13/9: split a back checker to your opponent's bar point and bring a builder down to the 9-point. Both checkers can be hit, but they give you many good rolls next turn.
8/2 6/2 makes the 2-point: a safe, solid play, but the 2-point is too deep to matter much early. 24/14 runs one back checker, like a smaller lover's leap, and leaves it exposed on the 14-point.
Alternatives
8/2 6/2
Makes the 2-point. Safe, but the point is deep.
24/14
Runs a back checker. Gains pips; the runner can be hit.
What to aim for next
- Pick one style and learn its follow-ups: splitting leads to livelier games, the 2-point play to quieter ones.
Not sure about the notation? Here is how to read moves like 24/18 13/9. Practise the opening against the computer: play a game and turn on hints to compare your moves.
Questions
What is the best opening move for 6-4 in backgammon?
24/18 13/9. Three plays are close: split with 24/18 13/9, make the 2-point with 8/2 6/2, or run 24/14.
Are there other good ways to play an opening 6-4?
8/2 6/2: Makes the 2-point. Safe, but the point is deep. 24/14: Runs a back checker. Gains pips; the runner can be hit.
Can 6-4 be rolled as a reply instead of an opening?
Yes. As a reply the best play depends on how your opponent opened, but the opening play is usually a sound starting point.
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