Opening roll 6-3: split and build

Play 24/18 13/10: split to the bar point and bring a builder to the 10-point.

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6-3 played 24/18 13/10. Your checkers are the light ones, moving toward your home board in the bottom right.
Roll6 and 3 Best play24/18 13/10 Rank#9 of 15 opening rolls Pip count afterYou 158, opponent 167

Why 24/18 13/10

6-3 has no point-making play, so the standard idea is to split and build: 24/18 puts a back checker on your opponent's bar point, and 13/10 brings a builder within range of your 5 and 4-points.

Running one back checker to the 15-point (24/15) is a reasonable second choice.

Alternatives

24/15

Runs one back checker. Slightly weaker.

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The alternative 24/15.

What to aim for next

  • Next turn, look to make an advanced point with the builders on 8, 10 and 13.

Not sure about the notation? Here is how to read moves like 24/18 13/10. Practise the opening against the computer: play a game and turn on hints to compare your moves.

Questions

What is the best opening move for 6-3 in backgammon?

24/18 13/10. Play 24/18 13/10: split to the bar point and bring a builder to the 10-point.

Are there other good ways to play an opening 6-3?

24/15: Runs one back checker. Slightly weaker.

Can 6-3 be rolled as a reply instead of an opening?

Yes. As a reply the best play depends on how your opponent opened, but the opening play is usually a sound starting point.

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